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Projectile Motion

Unit 2: Motion Kinematics Parabolic Motion
🎯 Learning Goal: Investigate how launch angle and initial velocity affect the range, height and flight time of a projectile under gravity. Real-World: Engineers use projectile maths to design everything from basketball trajectories to Mars rover landing paths.

Simulation

Measurements

Key Formulas & Variables

x = v0cos(θ) · t    |    y = v0sin(θ) · t − ½gt²
SymbolMeaning
v0Initial velocity — the speed at the moment of launch (in m/s)
θLaunch angle measured from the horizontal (in degrees)
tTime elapsed since launch (in seconds, s)
gAcceleration due to gravity (on Earth ≈ 9.8 m/s², always pulls downward)
xHorizontal position (how far along the ground, in metres)
yVertical position (height above the ground, in metres)
RRange = v0² sin(2θ) / g — total horizontal distance travelled
HMaximum height = v0² sin²(θ) / 2g

Horizontal and vertical motions are independent. Horizontal velocity stays constant (no air resistance), while vertical velocity changes due to gravity. Maximum range occurs at 45°.

About This Experiment

Investigate projectile motion by launching objects at different angles and velocities. This simulation demonstrates how horizontal and vertical components of motion are independent, with only the vertical component affected by gravity. Observe how changing the launch angle affects the range and flight time of the projectile.

The parabolic trajectory results from constant horizontal velocity combined with constant vertical acceleration due to gravity (g = 9.8 m/s²). Maximum range occurs at 45° in ideal conditions, while maximum height depends on both initial velocity and launch angle.